So, I had a crazy idea today. Don’t know if anyone knew of this or anything, but just wanted to post this idea.
So, in the morning, I was playing the 3DS game (Stride to Victory) with Amons. After destroying Mamoru with Amon rush, I felt the need of making it consistent, i.e not decking out. That’s when it hit me : Serpent Charmer’s not GB reliant, meaning I can use him for the deck.
So, here is my crazy decklist :
x4 Amon’s Follower, Barmaid Grace (SV)
x4 Amon’s Follower, Grausam
x4 Amon’s Follower, Cruel Hand
x4 Amon’s Follower, Meteor Cracker
x4 Amon’s Follower, Hell’s Trick
x2 Amon’s Follower, Fate Collector
x2 Amon’s Follower, Hell’s Deal
x4 Amon’s Follower, Vlad Specula
x4 Doreen the Thruster
x2 Serpent Charmer
x2 Amon’s Follower, Phu Geenlin
x4 Amon’s Follower, Psycho Grave
x4 Amon’s Follower, Ron Geenlin
x2 Amon’s Follower, Hell’s Nail
Now, how this deck functions :
The main cards of this deck are : Barmaid Grace, Grausam, Doreen and Psycho Grave. Honorable mentions go to Vroukalakas and all others with the Amon name.
Barmaid Grace’s skill lets you SC2, and give an Amon a CONT skill (+1k for each card in soul). This can be very powerful, and when combined with Doreen, make a huge columns. Most of your soulcharging takes place in the main phase, anyways. Also, it’s reusable, meaning you can use it every turn (as long as you have CB)
Talking about Doreen, she is the main power gainer of the deck. For every SC in the main phase, she gets +3k power. This power really adds up, and helps to make huge columns.The only thing I do not like about this card is that it only powers up in the main phase
Grausam, when soulcharged , can retire an opponent’s rearguard. Psycho Grave’s skill is on-call/ride. The +5k boost helps it to make columns easily. The SC is just a bonus.
So, this deck may or may not have potential. A great problem will be of CB management, because the deck likes to eat CB’s a LOT.